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ActiveObject - Class in coffeedraw
The ActiveObject class allows you to create a separate "thread" of a program that runs its own code at its own pace, independently of other code that is running.
ActiveObject() - Constructor for class coffeedraw.ActiveObject
Create a new ActiveObject.
ActiveObject(Runnable) - Constructor for class coffeedraw.ActiveObject
Create a new ActiveObject that will run, not its own run() method, but the run() method of some other object that implements the Runnable interface.
ActiveObject(Runnable, String) - Constructor for class coffeedraw.ActiveObject
Create a new ActiveObject that will run, not its own run() method, but the run() method of some other object that implements the Runnable interface.
ActiveObject(String) - Constructor for class coffeedraw.ActiveObject
Create a new ActiveObject whose thread will show up in the debugger with the given name.
addComponentListener(ComponentListener) - Method in interface coffeedraw.DrawingCanvas
Add a component listener to the canvas.
addKeyListener(KeyListener) - Method in interface coffeedraw.DrawingCanvas
Add a key listener to the canvas.
addMouseListener(MouseListener) - Method in interface coffeedraw.DrawingCanvas
Add a mouse listener to the canvas.
addMouseMotionListener(MouseMotionListener) - Method in interface coffeedraw.DrawingCanvas
Add a mouse motion listener to the canvas.
addSpecialRegion(DrawableInterface) - Method in class coffeedraw.Animation
Mark the region enclosed by the given object to have some special behavior.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.Animation
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in interface coffeedraw.DrawableInterface
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FilledArc
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FilledOval
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FilledPolygon
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FilledRect
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FilledRoundedRect
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FramedArc
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FramedOval
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FramedPolygon
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FramedRect
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.FramedRoundedRect
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.KeyInterpreter
Add this KeyInterpreter to a canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.Line
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.MouseInterpreter
Add this MouseInterpreter to a canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.ObjectDrawShape
Deprecated.
 
addToCanvas(DrawingCanvas) - Method in class coffeedraw.Text
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.Turtle
Place this object on the specified canvas.
addToCanvas(DrawingCanvas) - Method in class coffeedraw.VisibleImage
Place this object on the specified canvas.
ALIGN_BOTTOM - Static variable in class coffeedraw.TextWrappingLayout
Deprecated.
 
ALIGN_CENTER - Static variable in class coffeedraw.TextWrappingLayout
Deprecated.
 
ALIGN_LEFT - Static variable in class coffeedraw.TextWrappingLayout
Deprecated.
 
ALIGN_RIGHT - Static variable in class coffeedraw.TextWrappingLayout
Deprecated.
 
ALIGN_TOP - Static variable in class coffeedraw.TextWrappingLayout
Deprecated.
 
AngLine - Class in coffeedraw
The AngLine class provides a different way to make lines: instead of specifying start and end points, you make an AngLine by providing a start point, the length of the line, and the direction (as an angle in radians) that the line should extend from the start point.
AngLine(double, double, double, double, DrawingCanvas) - Constructor for class coffeedraw.AngLine
Create a black line starting at (x, y) and extending a distance length from there at an angle radianAngle.
AngLine(double, double, double, double, Color, DrawingCanvas) - Constructor for class coffeedraw.AngLine
Create a line of the specified color starting at (x, y) and extending a distance length from there at an angle radianAngle.
AngLine(Location, double, double, DrawingCanvas) - Constructor for class coffeedraw.AngLine
Create a black line starting at start and extending a distance length from there at an angle radianAngle.
AngLine(Location, double, double, Color, DrawingCanvas) - Constructor for class coffeedraw.AngLine
Create a line of the specified color starting at start and extending a distance length from there at an angle radianAngle.
Animation - Class in coffeedraw
Animation is similar to VisibleImage, but rather than simply displaying an unchanging image, it displays an animation.
Animation(Animation.AnimationType, DrawableInterface) - Constructor for class coffeedraw.Animation
Create an animation.
append(TextWrappingLayout.SimpleTextRun) - Method in class coffeedraw.TextWrappingLayout.SimpleTextRun
Deprecated.
Add another run of text at the end.
appletResize(int, int) - Method in class coffeedraw.ControllerFrame
Deprecated.
This is here to help out the applet.
areRulersVisible() - Method in class coffeedraw.WindowController
Determine if this WindowController's rulers are visible.
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